- Mireille Delór, angry with the party for (in her mind) getting Carys killed, insists they do something, anything, in lieu of getting revenge. As they leave, Nhean tells the group he will be at the Broken Drum in the evening as the Guys of Nature are hosting another gig, just in case it lures in the person Nhean suspects of being involved with Runesa’s disappearance. They do not hear anything back from Rashan, and presume he is still out looking for her.
- Checking back at the Broken Drum, the group find Runesa who has returned, mostly unharmed from her midnight religious escapades. She informs everyone of her encounter with a young Widow of Eve, Hitomi whom she met when she was trying to find the party. The girl told her stories of the Night Walker and how she believes her brother was ‘taken’ by it, despite the fact her father (the owner of a glasswork shop near the bridge) says it’s fairy stories. Hitomi took her to the temple she and other Widows visit – the Chapel of St. Aemis, nearest to the noble district. It is the Chapel of the Lost, and Hitomi is sure she will find her companions if she prays there. Instead she finds an opportunity for something worse, which she escapes from narrowly when Hitomi returns to deliver a message. Saying goodnight for the evening, Runesa returns to the Drum through the cool early-morning streets of the city.
- The group, reunited with bae, decide to go check out the dodgy-sounding Chapel whilst they still have daylight. When they reach the chapel, there is no sign of Hitomi nor Sister Emma, though the priestess there remembers seeing them both the evening before. She says Sister Emma attends infrequently but is well-liked, so she is sure to be around soon again. The group depart to follow up on the lead of the Dunlorian diplomat, since there are no spooky bints to punt.
- Despite the protestations of Mireille for what she perceives to be fannying about (not enough stabbing people to satisfy her anger issues), Aster goes to scout out House Eszter. The group send Mireille to the Solent on a bit of a fool’s errand (talking to Grannd MacClaigh and the Brass Growlers to see if they know more).
- Upon reaching the house, Patience, freshly recalling some of her recent dreams, feels deeply perturbed at the sight of the house. Karolina comforts her and tells her to speak up if things get worse. As they investigate the three entrances to the estate, an emblazoned carriage with purple curtains pulls up to the gate and a head pokes out, furious at the lack of immediate entrance. Natali recognises the woman as Lady Jemima Yefrey, a Dunlorian noblewoman she had encountered in her youth and detests greatly. The woman stomps her foot within her carriage and appears to be gently pulled back inside as the gates open for them and they drive onward.
- Addition: Patience and Shilea go to investigate Patience’s dream library. Reaching the building she remembers, they meander down some small, wet stairs blocked from view by hedgerows. After knocking several times, the door at basement level is answered by a small boy. He seems unconvinced by the pair, but the two manage to get inside after some coercion – with help from Patience’s dream-memories. Inside, they drift off in the ‘public’ (as much as you can get) section of the forbidden library, they mingle in amongst foreigners, travellers and oddly-dressed strangers. Looking through books, Patience finds information on the tales of the Greyhold Mother and other local mythologies over the years. Meanwhile, Shilea and some of those gathered get a glimpse of a very important-looking noblewoman striding forth between the entrance and a sturdy door at the back marked ‘Private’. The small boy calls after her, calling her by the name Lady Belmont.
- Meanwhile, the others are stealthily meeting with Tauvash von Clair in one of the side rooms of House Eszter that he has appropriated as a short-term meeting room, after a terse exchange of letters between Natali and staff at House Eszter. He thanks Karolina and Natali for coming to meet him, but apologises in that there isn’t much he can do to help. He does know things, yes, and he tells them he wishes the war over just as soon as they do – if not sooner, if it means he can go back to lounging and relaxing. However, after Lady Delfonse pulls the ’I’m the head of an Opanan noblehouse’ card, Tauvash seems mildly more interested. Coerced, he says he will arrange to meet them soon in order to discuss things about the matter away from prying ears and eyes – the middle of House Eszter not being the right place for such a discussion.
- Returning to pick up Mireille from The Solent, it appears their new companion has quickly fallen in with the party’s antagonist, Harry Bargrim (a.k.a. the salty bald Brass Growler they encountered moments into the city). He seems miffed about it, but she quickly diffuses the situation with more alcohol. Natali talks to Ezechiel, who also happens to be in the Solent that night. It quickly seems that outside of the bedroom of the brothel he works in, there isn’t much to him. He enjoys long walks on the
beachsluice wasteways and a beer at The Solent with his bros. Natali soon loses interest when the well of conversation runs dry.
- Rashan Asfour, also at the Solent, is apologetic at not having been able to find Runesa. His men were unable to find her – presumably due to her location at the church and her willingness to keep moving – and he then encountered issues from his superiors. Still, he insists to Shilea that he must meet her for dinner one evening as promised – some time just for him. Shilea shyly accepts, and he says he will write to her to arrange a moment.
- UPDATE: Runesa flirted with one of the jockstitutes (prostitutes) at the Solent also, but he was a jerk and as god, I’ve scrubbed him from existence because Runie can do better.
((I THINK THIS IS EVERYTHING, I DO NOT REMEMBER 100% OF LAST SESSION BECAUSE I LOST THE FEW NOTES I MADE. If anyone remembers anything else relevant please let me know and I will add it. Also some of the details may be fudged a little so if anyone has corrections, lemme kno))
- Setting up a Roll20 page for the game for next time! I’ll come up with some suitable tokens and map backgrounds etc. for us to use in next session. And you’ll be able to see my face, so no more GM’ing naked. Link here !
- The next session coming up will be (from the point of setup, it’s up to you after that) focused on furthering the main plot to give you either more direction or more breathing room. I apologise if what I’ve done so far felt frustrating – none of you missed any clues or anything, I was just trying to pace things out so you didn’t immediately land in the evil people’s lap, and got a feel of the place first. More plot this next time, though!
- I will be editing some of the wiki pages and adding fluff for you to peruse if you wish – little stories about Marren’s Eve, about the mythology of this part of the Doomholds and more. If that helps. In fact the wiki needs an update by me anyway :P